#>architectural_field_guides
system design durability patterns

Systems / Architecture

Field Guides for Intentional Systems

Architecture is the set of decisions that are hard to change. This stub surface acts as a <Field Guide> for navigating the trade-offs of system design: from the [durability of plain-text protocols] to the (complexity of distributed state). We aim for high-depth engineering that remains inspectable by a curious observer.

~[pattern_languages]

System Patterns

Durable Protocols

How do we design information systems that last? Preferring portable data formats and local-first invariants.

site: Local First Web

Christopher Alexander

The origin of "Pattern Languages". Influencing how we think about the "quality without a name" in software architecture.

wiki: A Pattern Language